Linux.com: GameLayers gets on track with Ruby on Rails
Ian Palmer from Linux.com writes up a feature on GameLayers and our technology choices. GameLayers CTO Duncan Gough speaks to the open source software powering PMOG:
As for return on investment, Gough figures that his company was able to put its resources to better use since it used a free open source software tool rather than an expensive proprietary alternative.
"It's hard to say how much money we saved by choosing Ruby on Rails over platforms like .Net, simply because I've never used them," he admits. "However, I can say that open source software is free and comes with excellent community support and a huge developer network to tap into. As a young startup, we simply couldn't have paid for a development platform. By choosing Ruby on Rails, we were able to spend our seed funding on hiring staff to help us build the game, which meant it went a lot further. Open source was a great way for us to turn a promising idea into a small company with minimal cost."
