Team & Alumni
Justin Hall
Chief Executive Officer
Hall's professional experience includes work with HotWired, electric minds, ZDTV, Gamers.com, Nokia’s TheFeature.com and the Creative Artists Agency.
Hall created one of the early extensive home pages, “Justin’s Links from the Underground” in January 1994. In 2004, the New York Times Magazine referred to him as “the founding father of personal bloggers.” In May 2007, Hall graduated with an MFA from the Interactive Media Division at the University of Southern California, School of Cinematic Arts.
Merci Victoria Grace
Chief Creative Officer / Lead Game Designer
A writer and artist, Grace has created a number of short films, animations, fictions, and CG sculptures. Her work has shown at the UCLA Hammer Museum in Los Angeles. She worked at Bad Robot Productions and was trained there in visual effects.
Marc Adams
Senior Developer
Marc has been eating code for breakfast for nearly eight years. Having graduated from the U.S. Navy Engineering Systems School in 1998, Marc is currently pursuing a dual degree in Computer Science and Mathematics at the University of Missouri Saint Louis. When not reading voraciously about coding techniques, he finds time to increase his already-substantial Xbox Live Gamerscore.
Joe Wagner
Community Manager
Joe has previously worked in customer care for a significant player in the 3D-MMO industry. He is currently earning a BA in English at San Diego State University. When he isn't busy reading, he enjoys grunge music and hypermiling.
Alex Friedman
Junior Developer, Game Design
Alex is fresh from college, bringing a passion for game design and eager web developer fingers.
Kristin Nienhuis, User Experience / Interaction Designer
Kristin has a long history optimizing interfaces for actual human use.
John Cwikla
Chief Technology Officer
Cwikla has worked with Doostang, Xoom, Biz360, eGroups/Yahoo, Brio and Wolfram Research.
Cwikla's interests lie in small teams with too much to do and not enough time to do it in, where multifunctional individuals make the difference.
Duncan Gough
Founding Chief Technology Officer
Duncan has built scores of online casual games and social software. His weblog, suttree.com has charted the development of casual play across the web since 2004. Gough was a senior developer at the UK-Australia games consultancy 3rd Sense. With 3rd sense, he was responsible for much of the design and coding of games portals including Millions of Games and Playaholics.
Seraphina Brennan
Writing, Game Design Intern
Seraphina loves games, loves designing games, and loves writing games.
Chris "Cap" Watkins
Designer
Cap has been envisioning and creating web browser experiences since 1999. While earning his BA in Creative Writing at the University of Southern California, he provided design and web development for a number of student and charitable organizations. In 2005, he did a stint in Creative Development at Buena Vista Games, imagining & fleshing out game concepts.
